Posts Tagged ‘ interactive fiction ’

Unending Night: A new experiment in social media fiction

Hey folks—an idea struck me yesterday, and I’m going to try it out. It’s a kind of interactive fiction that will allow me to have some fun and take advantage of the gifts of the many clever, witty, and interesting people on my Facebook page. Or so I hope. Here’s how this works: 

  1. Every so often I will post a few paragraphs of a short story. Each section will end with the potential for input from a group of people—villagers, courtiers, soldiers, etc. The comments section will then be used for all of you to interject various in-character thoughts and, well, comments. As much as possible, I will use these comments to shape the story as it advances.
  2. Comments can also be submitted to the Tortile Taradiddles blog. All updates will be submitted there as well as Facebook so that you can track the ongoing story; comments regarded as “canon” will also be incorporated into the post, which is this post right here.
  3. You have the option of commenting as a recurring character (or multiple recurring characters). Just put the name of the recurring character before whatever it is she or he says. You don’t have to create a recurring character if you don’t want to. One-off comments are perfectly acceptable
  4. This is for entertainment only. Should at some point it turn into something more, I promise to confer with all contributors to make sure their material is treated in a way that satisfies them.

Any questions?

The posts begin here!

Post one

When the time of day came when the sun normally would have set, it marked the moment when things had been dark for twenty-two straight days.

Everyone had been quite worried at first, of course, talking of doom and apocalypse, but now that this had been going on for more than three weeks, people were of the opinion that if this truly was some sort of apocalypse, it was an oddly slow moving one. In the early days, conversation at the Moon and Grommet had centered on what kind of disaster had occurred to make the light go away, and how soon whatever it was would come to claim the entire village. But after weeks of waiting, certain doom now seemed less … certain. Conversation, generally speaking, had turned to pettier things, such as the nature and quality of the darkness. Verkor Sugwith, owner of the Moon and Grommet, firmly averred that the darkness now was exactly as it had been twenty-two days ago.

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